Third edition from Microsoft's Ensemble Studios brings well crafted RTS
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About This Game Age of Empires, the pivotal RTS that launched a 20-year legacy returns in definitive form for Windows 10 PCs. Bringing together all of the officially released content with modernized gameplay, all-new visuals and a host of other new features, Age of Empires: Definitive Edition is the complete RTS package. Oct 15, 2020 Now I freely admit that the Macs I used were high-end Macs. I would not recommend that you try to play Age of Empires III Definitive Edition, for example, on a four-year-old MacBook Air with 4GB of RAM. The suggested minimum requirements for a Mac to run Age of Empires III Definitive Edition are: Processor: Intel processor, Core i5, i7 or i9. Age of Empires III - game update v.1.14 ENG - Download Game update (patch) to Age of Empires III, a(n) strategy game, v.1.14 ENG, added on Friday, June 11, 2010. File type Game update. Rated T for Teen by the ESRB, Age of Empires III costs $54.99. System requirements call for a G4/1.4GHz or faster (Intel included), Mac OS X v10.3.9 or later, 512MB RAM, 64MB VRAM and a video card.
Age of Empires is a long standing RTS with a great pedigree and the third edition is no different. Players choose one of eight playable nations and progress through building a colony city and raising it up through time from the Discovery Age up to the Imperial age. Players gather resources, building buildings and raise up armies to oppose their enemies on the map. Each nation has specialties and unique units / buildings. Spanish elite units, for example have the Espada Rodelero, Garrochista Lancer, and Tercio Pikeman which no other Nation has access to. The units and buildings are all historically accurate and are generally represented correctly within the game.
Game Play
Age of Empires III doesn't hold many surprises for any player familiar with the RTS genre, but it does have a few interesting unique mechanics. Players will build buildings, gather numerous resources and train up an army, but the way to gain access to more buildings and units is to advance tot he next age. Each 'upgrade' from one age to the next has a set resource cost associated with it and will allow the player access to that age's new units and buildings. Players will have to make a decision as to whether to spend their resources on upgrades or on more lower cost units in their current age. Apart from the active city that the player is building there is a second 'Home' city that can be upgraded, is persistent across missions and garners several benefits. Shipments of materials and troops are the most common way for the Home City to help its offshoot. Other interesting ideas is a Political system that will make different effects in game and aid the player.
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Presentation
Age of Empire III is a great looking game, fully 3D with the ability to zoom in and see what all your workers are up to in their daily lives. Zoom out and watch your army clash with the enemy on sprawling battle lines. Models are detailed and towns are full scale buildings instead of the caricature of buildings that some RTS games rely on to represent their structures. The result will be a city that looks like a city populated by to-scale workers, soldiers and horses. This is a great looking game that scales very well. There aren't any cut scenes apart from the opening trailer.
Pros
- Diverse units, buildings and nations have lots of tactical options to explore and exploit
- Visually stunning game with large towns and detailed models
- Great additional mechanics with the Home City and Politics systems
Cons
- Length of games might be a little much for some players just wanting a casual experience
- Large tech trees and many different systems mean a learning curve for new players
I have written several times in the Parallels blog about my most favorite game franchise of all time: Age of Empires (Here, here, and here). Since Age of Empires is a Windows game, when I want to play it, I use a Windows virtual machine (VM) in Parallels Desktop – and that is why I write about Age of Empires here.
The last few years have seen a real resurgence in Age of Empires. (“There likely has never been a more vibrant community around this 21-year-old game,” said Jonathan Bolding). Newly released versions of Age of Empires I and Age of Empires II, called Definitive Editions, have fueled this resurgence and I have really enjoyed playing them on my Mac with Parallels Desktop. So, when I was asked if I would like to play the about-to-be-released new Age of Empires III Definitive Edition a few days before its release, I jumped at the chance. Age of Empires III has some major differences from its predecessors, and the new Definitive Edition adds two new cultures, Sweden and Inca. The two new home cities for these new cultures are shown in Figure 1.
We are proud to collaborate with Microsoft and officially support AoE III DE as a platform for playing this game on the Mac.
I used Age of Empires III Definitive Edition on two different Macs: a MacBook Pro and an iMac, both using the same Windows 10 VM. The machine specs and the VM settings are shown in Figure 2.
As expected for any game with “Definitive Edition” in its name, the graphics have been dramatically improved. (Figure 3 and 4).
On both the MacBook Pro and the iMac, the Age of Empires III Definitive Edition game gave me the warning that it couldn’t detect sufficient video RAM (Figure 5).
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Undoubtedly, this is because Parallels Desktop allocates video RAM for the VM out of Mac system memory and it will provide the video RAM that an app needs (Figure 6), but the game had no way of knowing this. This warning can be ignored, and I detected no issues related to video memory.
At first launch, Age of Empires III Definitive Edition also checks the performance of the hardware, and Figure 7 shows the result of this performance check on my iMac. Please note the CPU score of “Very High” and the GPU score of “Ultra High”.
Because my GPU was rated “Ultra High”, for the Age of Empires III Definitive Edition screenshots (Figure 3 and 4) and the game play video (Video 1), I set all the graphics options to their maximum settings. As you can see in the video, the game play was fine, and the game never froze or crashed.
Now I freely admit that the Macs I used were high-end Macs. I would not recommend that you try to play Age of Empires III Definitive Edition, for example, on a four-year-old MacBook Air with 4GB of RAM. The suggested minimum requirements for a Mac to run Age of Empires III Definitive Edition are:
- Processor: Intel processor, Core i5, i7 or i9
- Memory: 16 GB or more
- Storage: SSD drive
- Graphics: AMD graphics card
These are my first impressions of Age of Empires III Definitive Edition after a few days. I look forward to many more days of playing both Age of Empires III Definitive Edition and Age of Empires II Definitive Edition. Watch for another blog post in a couple of weeks.
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Age of Empires III Definitive Edition is available now on the Microsoft Store and on Steam. It is $19.99 and is a 34GB download.
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Want to try it yourself on your Mac? Get the free trial of Parallels Desktop.